Visual Effects for Games in Unity - Beginner To Intermediate

BY
Udemy

Lavel

Beginner

Mode

Online

Fees

₹ 3499

Quick Facts

particular details
Medium of instructions English
Mode of learning Self study
Mode of Delivery Video and Text Based

Course and certificate fees

Fees information
₹ 3,499
certificate availability

Yes

certificate providing authority

Udemy

The syllabus

Introduction

  • Introduction

VFX Fundamentals

  • First, let's enable 1080p!
  • Types of Effects | Introduction
  • Types of Effects | 1 - Particle Effects
  • Types of Effects | 2 - Mesh Effects
  • Types of Effects | 3 - Flipbook Animations
  • Types of Effects | 4 - Shader Effects
  • Types of Effects | 5 - Hybrids
  • Recap of the Types of Effects
  • Principles of VFX | 1 - Gameplay
  • Principles of VFX | 2 - Timing
  • Principles of VFX | 3 - Shape
  • Principles of VFX | 4 - Contrast
  • Principles of VFX | 5 - Color
  • Recap of the Principles of VFX

Pre-Production

  • Pre-Production | Introduction
  • Pre-Production | 1 - Gameplay Objective
  • Pre-Production | 2 - Getting References
  • Pre-Production | 3 - Technical Research
  • Pre-Production | 4 - Sketching
  • Recap of the Pre-Production

Setting Up Unity - Your Workspace

  • Download & Install Unity
  • Setting Up Your Project
  • Import Package

Sparks - Getting Familiar With The Particle System

  • Starting The Sparks
  • Shader Graph - Additive Shader
  • Your First Texture
  • Particle System - Sparks
  • More Details To The Sparks
  • Particle System - Sparks Hit
  • Variations
  • Are you enjoying this course? I would love to have your feedback.

Area Of Effect Attack

  • References
  • Sketching
  • Anticipation, Climax and Dissipation - The Start
  • Your First Mesh
  • Impact 01 Texture
  • Impact 02 Texture
  • Shockwave
  • Ground Crack
  • Shader Graph - Alpha Blended Shader
  • Fire Version
  • Nature Version - Part 1
  • Nature Version - Part 2
  • READ THIS BEFORE: Final Touches
  • Final Touches
  • Are you enjoying this course? I would love to have your feedback.

Projectile / Spell

  • References
  • Sketching
  • Projectile Mesh
  • Projectile Texture
  • The Trail
  • Shader Graph - Additive Scroll and Distortion Shader
  • Projectile Scene - Overview
  • Making The Projectile Fly
  • The Impact Effect
  • The Muzzle Effect
  • Electric Version - Part 1
  • Electric Version - Part 2
  • Electric Version - Part 3
  • Electric Version - Impact & Muzzle

Performance

  • Introduction
  • Performance Improvements Of The Projectile - Part 1
  • Performance Improvements Of The Projectile - Part 2
  • Performance Improvements Of The Projectile - Part 3
  • Recap of the Performance Improvements

Conclusion

  • The Conclusion

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