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Kinematics Terminologies

Kinematics Terminologies

Edited By Vishal kumar | Updated on Jul 02, 2025 05:43 PM IST

The study of the motion of an object without taking into account the cause of its motion is called kinematics. If one travels from one place to another distant place by bus, the length of the bus may be ignored as compared to the distance travelled. In other words, although the bus has a finite size, yet for the study of the motion of the bus along the road; its motion may be considered as the motion of a point or a particle.

This Story also Contains
  1. Kinematics
  2. Types of Motion
  3. Solved Examples Based on Kinematics Terminologies
  4. Conclusion
Kinematics Terminologies
Kinematics Terminologies

In this article, we will cover kinematics terms, types of motion, and related topics from the Class 11 physics chapter on Kinematics. Although direct questions from this concept are rare in competitive exams like JEE Main, NEET, SRMJEE, BITSAT, WBJEE, and BCECE, understanding kinematics is crucial. It forms the foundation of the mechanics section, making it essential for mastering more complex topics. Despite the lack of direct questions in JEE Main and NEET exams over the past decade (2013-2023), the principles of kinematics remain vital for physics education.

So let’s read the entire article to know in-depth about Kinematics terminologies,which is the very first concept of the kinematics chapter.

Kinematics

In kinematics, we study ways to describe motion without going into the causes of motion.

Important Terms

  1. Rest - A body is said to be at rest if it does not change its position with respect to its surroundings with the passage of time.

e.g.: A book lying on the table.

2. Motion- Motion is known as a change in the position of an object with time.

e.g.: A moving bus.

  • Note - Rest and motion are relative to each other.

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e.g. All passengers sitting inside the moving bus are at rest with respect to one another. But all appears to be in motion to a man standing outside the bus.

Types of Motion

There are three types of motion.

I. One-Dimensional (1-D)-

  • If only one coordinate is used to describe the motion of an object.

  • Motion is a straight line in 1-D.

  • E.g: Train running on singletrack, Apple falling from a tree

II. Two Dimensional (2-D)-

  • When two coordinates are used to describe the motion of an object.

  • Motion in-plane is 2-D.

  • E.g. Earth revolves around the sun.

III. Three Dimensional -

  • When all three coordinates are used to describe the motion of an object.

  • Motion in space is 3-D.

  • e.g.: an object moving in space.

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Now, let's move to the solved example for a better understanding of the kinematics terminologies concepts.

Solved Examples Based on Kinematics Terminologies

Example 1: A Geostationary satellite looks stationary from the Earth. Which of the following options is correct?

1) It is stationary

2) (correct) It is moving with velocity same as that of earth

3) Its velocity is greater than Earth’s velocity

4) Its velocity is less than Earth’s velocity

Solution:

Rest and motion are relative to each other. So a geostatistic satellite looks stationary from Earth means its position is fixed with respect to Earth as both are moving at the same speed.

Hence, the answer is the option (2).

Example 2: An insect is moving on a spherical surface from one point to another point with constant speed which will describe its motion in the best way?

1) 1-D motion

2) 2-D motion

3) (correct)

3-D motion

4) None of the above

Solution:

In Three Dimension (3-D) motion all three coordinates are used to describe the motion of an object.

Any point on a spherical surface can be best described by its three coordinates (r,\theta ,\phi ). Hence it represents 3-D motion.

Example 3: When a particle is in 3-dimensional motion, which among the following will change?

1) X – coordinate only

2) X and Y coordinate only
3) Y and Z coordinate only

4) X, Y and Z coordinates

Solution :

In three-dimensional (3-D) motion all three coordinates are used to describe the motion of an object.

So In 3 -dimensional motion, all three coordinates will change.

Hence, the answer is the option (4).

Example 4: A stone falling vertically downwards is an example of -

1) 1-D motion

2) 2-D motion

3) 3-D motion

4) None of the above

Solution:

There are three types of motion.

1)One–Dimension

2)Two-Dimension

3)Three- Dimension

In 1- D motion, only one coordinate is used to describe the motion of an object.

As Stone is moving in a straight line and motion in a straight line can be described by a single coordinate. So it is a 1-D motion.

Hence, the answer is the option (1).

Example 5: Pawan travelled from Delhi to Banglore by aeroplane. This motion is an example of

1) 1-D motion

2) 2-D motion

3) 3-D motion

4) None of the above

Solution:

Three Dimensions (3-D). -

When all three coordinates are used to describe the motion of an object.

$\rightarrow$ Motion in space is 3-D.
wherein

e.g.: an object moving in space.

Hence, the answer is the option (3).

Conclusion

In this article on kinematics terminology, we've covered the basics of kinematics, which involves studying motion without considering its causes. We discussed key terms, and types of motion, and provided practical examples. Understanding these concepts is crucial for the mechanics section and more advanced topics in physics and is fundamental for various applications in science and technology.

Frequently Asked Questions (FAQs)

1. What is kinematics?
Kinematics is the branch of physics that describes the motion of objects without considering the forces that cause the motion. It focuses on the position, velocity, and acceleration of objects as they move through space and time.
2. What's the relationship between position, velocity, and acceleration?
Velocity is the rate of change of position with respect to time, while acceleration is the rate of change of velocity with respect to time. Mathematically, velocity is the first derivative of position, and acceleration is the second derivative of position (or the first derivative of velocity).
3. What is the significance of the time variable in kinematics equations?
Time is a crucial variable in kinematics as it allows us to describe how an object's position, velocity, and acceleration change. All motion occurs over time, and the time variable in kinematics equations enables us to calculate how far an object has moved, how fast it's going, or how quickly it's accelerating at any given moment or over any given interval.
4. What's the difference between average acceleration and instantaneous acceleration?
Average acceleration is the change in velocity divided by the time interval over which that change occurred. Instantaneous acceleration is the acceleration at a specific moment in time, representing the rate of change of velocity at that exact instant. Instantaneous acceleration is the limit of average acceleration as the time interval approaches zero.
5. How does air resistance affect the kinematics of falling objects?
Air resistance introduces a force opposing the motion of falling objects, causing them to deviate from ideal free fall. As a result:
6. Why is velocity considered a vector quantity?
Velocity is a vector quantity because it has both magnitude (speed) and direction. This means that two objects can have the same speed but different velocities if they're moving in different directions. For example, a car traveling 60 km/h north has a different velocity than a car traveling 60 km/h south.
7. What's the difference between average velocity and instantaneous velocity?
Average velocity is the total displacement divided by the total time taken, giving an overall measure of motion. Instantaneous velocity is the velocity at a specific moment in time, representing the rate of change of position at that exact instant. Instantaneous velocity is what a speedometer shows at any given moment.
8. How can an object have a non-zero average speed but zero average velocity?
This can happen when an object returns to its starting point. The average speed will be positive because the object has traveled a non-zero distance. However, the average velocity will be zero because the displacement (change in position) is zero. For example, if you run around a circular track, your average speed is positive, but your average velocity is zero.
9. What does it mean when acceleration is negative?
Negative acceleration doesn't necessarily mean slowing down. It indicates that the acceleration vector is pointing in the opposite direction of the velocity vector. This can mean the object is slowing down if moving in the positive direction, or speeding up if moving in the negative direction. For example, a car braking while moving forward has negative acceleration.
10. How can you have constant velocity but non-zero acceleration?
This situation is not possible in one-dimensional motion. If an object has constant velocity, its speed and direction remain unchanged, which means there is no acceleration. Acceleration requires a change in either speed or direction (or both). In two or three dimensions, an object can have constant speed but changing direction (like in circular motion), resulting in non-zero acceleration.
11. How does displacement differ from distance?
Displacement is the shortest straight-line distance between an object's initial and final positions, including direction. Distance is the total length of the path traveled by an object, regardless of direction. For example, if you walk 3 km east and then 3 km west, your displacement is 0 km, but your total distance traveled is 6 km.
12. Why is free fall considered uniform acceleration?
Free fall is considered uniform acceleration because, in the absence of air resistance, all objects near Earth's surface accelerate downward at the same rate, regardless of their mass. This acceleration, known as gravitational acceleration (g), is approximately 9.8 m/s² and remains constant during the fall.
13. How can an object have zero velocity but non-zero acceleration?
This occurs at the turning point of an object's motion, such as when a ball thrown upward reaches its highest point before falling back down. At this instant, the velocity is momentarily zero, but the acceleration due to gravity is still present and non-zero, causing the ball to start moving downward.
14. What does the slope of a position-time graph represent?
The slope of a position-time graph represents the velocity of the object. A positive slope indicates motion in the positive direction, a negative slope indicates motion in the negative direction, and a horizontal line (zero slope) indicates zero velocity or that the object is at rest.
15. How does the area under a velocity-time graph relate to displacement?
The area under a velocity-time graph represents the displacement of the object over that time interval. This is because displacement is the product of velocity and time. Positive areas represent displacement in the positive direction, while negative areas represent displacement in the negative direction.
16. What does a curved line on a position-time graph indicate?
A curved line on a position-time graph indicates that the velocity is changing, which means the object is accelerating. The steepness of the curve at any point represents the instantaneous velocity at that time. An increasing steepness indicates positive acceleration, while a decreasing steepness indicates negative acceleration.
17. How can you determine if an object is speeding up or slowing down from its velocity and acceleration?
To determine if an object is speeding up or slowing down, compare the directions of velocity and acceleration:
18. How does the concept of relative motion apply to kinematics?
Relative motion recognizes that the observed motion of an object depends on the frame of reference of the observer. For example, a passenger walking in a moving train appears stationary relative to the train but moving relative to the ground. Understanding relative motion is crucial for correctly describing and analyzing motion in different scenarios.
19. What is projectile motion and how does it relate to one-dimensional kinematics?
Projectile motion is the motion of an object thrown or launched into the air and subject only to gravity and air resistance. It's a two-dimensional motion that can be analyzed as two independent one-dimensional motions: horizontal motion with constant velocity (ignoring air resistance) and vertical motion with constant acceleration due to gravity. This separation allows us to apply one-dimensional kinematics principles to solve projectile motion problems.
20. How do initial conditions affect the motion of an object?
Initial conditions, such as initial position and initial velocity, are crucial in determining an object's subsequent motion. They serve as the starting point for all kinematics calculations and predictions. Different initial conditions can lead to vastly different motion outcomes, even under the same acceleration. For example, two balls dropped from different heights will hit the ground at different times despite experiencing the same acceleration due to gravity.
21. What is the physical meaning of the area under an acceleration-time graph?
The area under an acceleration-time graph represents the change in velocity over that time interval. This is because velocity is the integral of acceleration with respect to time. Positive areas indicate an increase in velocity, while negative areas indicate a decrease in velocity.
22. How does the concept of vectors apply to kinematics?
Vectors are crucial in kinematics because they allow us to represent quantities that have both magnitude and direction, such as displacement, velocity, and acceleration. Vector addition and subtraction are used to combine these quantities, enabling us to solve complex motion problems, especially in two or three dimensions. Understanding vectors is essential for correctly analyzing motion that isn't confined to a straight line.
23. What is the difference between speed and velocity?
Speed is a scalar quantity that measures how fast an object is moving, regardless of direction. Velocity is a vector quantity that measures both how fast an object is moving and in what direction. For example, a car traveling at 60 km/h has a speed of 60 km/h, but its velocity might be 60 km/h north. Speed can be calculated from the distance traveled, while velocity requires knowing the displacement.
24. How does changing the reference point affect kinematic calculations?
Changing the reference point can affect the numerical values of position and displacement, but it doesn't change the physical motion of the object. For example, if you measure a car's position relative to different landmarks, the position values will be different, but the car's velocity and acceleration remain the same. Choosing an appropriate reference point can often simplify calculations without altering the physical situation.
25. What is the significance of the sign (positive or negative) in kinematic quantities?
The sign in kinematic quantities indicates direction relative to a chosen coordinate system. For example:
26. How do kinematics equations change when dealing with non-uniform acceleration?
Standard kinematics equations assume constant acceleration. When dealing with non-uniform acceleration, these equations don't apply directly. Instead, we need to use calculus, breaking the motion into small time intervals where acceleration can be approximated as constant, or use more advanced mathematical techniques. Non-uniform acceleration is common in real-world scenarios, such as a car accelerating with varying force or an object moving through a fluid with changing resistance.
27. What is the relationship between average speed and average velocity?
Average speed is always greater than or equal to the magnitude of average velocity. They are equal only when motion is in a straight line without any change in direction. Average speed considers the total distance traveled, while average velocity considers only the displacement. For example, if you drive 50 km north and then 50 km south in 2 hours, your average speed is 50 km/h, but your average velocity is 0 km/h (because your net displacement is zero).
28. How does the concept of instantaneous quantities differ from average quantities in kinematics?
Instantaneous quantities (like instantaneous velocity or acceleration) describe the state of motion at a specific moment in time, while average quantities describe the overall motion over a time interval. Instantaneous quantities are represented by the slope of the tangent line on a graph at a specific point, while average quantities are represented by the slope of the secant line between two points. Understanding both is crucial for a complete description of motion.
29. What is the physical interpretation of zero acceleration?
Zero acceleration means that the velocity of an object is not changing. This can occur in two scenarios:
30. How do kinematics principles apply to circular motion?
While basic kinematics deals with linear motion, its principles can be extended to circular motion. In circular motion:
31. What is the significance of initial and final conditions in solving kinematics problems?
Initial and final conditions are crucial in kinematics problems as they provide the necessary information to apply the equations of motion. Initial conditions (like initial position and velocity) serve as the starting point for calculations, while final conditions represent the state we're trying to determine. By comparing initial and final conditions, we can calculate changes in position, velocity, and time, allowing us to solve a wide range of motion problems.
32. How does the principle of superposition apply to kinematics?
The principle of superposition in kinematics states that when an object undergoes multiple independent motions simultaneously, the resultant motion can be found by vector addition of individual motions. This principle is particularly useful in analyzing complex motions, such as projectile motion, where horizontal and vertical components can be treated independently and then combined. It allows us to break down complex motions into simpler, more manageable components.
33. What is the physical meaning of the y-intercept in various kinematic graphs?
The y-intercept in kinematic graphs represents the initial condition at time t=0:
34. How does the concept of relative velocity affect kinematic calculations?
Relative velocity is the velocity of an object as observed from a moving reference frame. It affects kinematic calculations by changing the apparent motion of objects. For example, a passenger walking forward in a moving train has one velocity relative to the train and a different velocity relative to the ground. To solve problems involving relative motion, we need to add or subtract velocities vectorially, considering both magnitude and direction.
35. What is the significance of the equation v = v₀ + at in kinematics?
The equation v = v₀ + at is one of the fundamental equations of motion in kinematics. It relates final velocity (v) to initial velocity (v₀), acceleration (a), and time (t). This equation:
36. How do kinematics principles apply to objects in free fall near Earth's surface?
For objects in free fall near Earth's surface (ignoring air resistance):
37. What is the importance of frame of reference in kinematics?
The frame of reference is crucial in kinematics because:
38. How does the concept of instantaneous jerk relate to kinematics?
Instantaneous jerk is the rate of change of acceleration with respect to time. It's the third derivative of position with respect to time (after velocity and acceleration). While not as commonly used as velocity or acceleration, jerk is important in:
39. What is the physical interpretation of the area under a position-time graph?
The area under a position-time graph doesn't have a direct physical meaning like areas under velocity-time or acceleration-time graphs. However, it can be interpreted as the time-weighted average position multiplied by the time interval. This concept is less intuitive and less commonly used in problem-solving compared to areas under other kinematic graphs.
40. How do kinematics principles apply to objects moving with non-constant acceleration?
When dealing with non-constant acceleration:

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